We query computers for answers dozens of times each day, and the search results ultimately rob us of opportunities to wonder. It is important to wonder! Kids need opportunities to experience mystery and adventure in real-world environments so they can spend time wondering, exploring, and exercising their brain muscles.

Booooooom asks: How can we provide opportunities for kids to make real-life discoveries on their own instead of Googling and Youtubing everything?
MONSTRUM answers: Children spend more and more time in front of the computer and less time in the busy streets of urban environments. This is certainly not due to their needs, but to a lack of room for children in these spaces. MONSTRUM creates magical playgrounds that provide a reason for children to leave the house and a safe environment in which they can explore and wonder.

MONSTRUM was founded in 2003, and since then its team of artists, designers and skilled builders have been creating playgrounds where more than just physical activities and play evolve; the visual story that informs the spaces allows fantasies to thrive.

 

MONSTRUM believes that playground design should be a reflection of the world surrounding us. 
They see the world as a place full of color and joy. They meet boys that like pink and girls who like climbing trees. Why only play on a swing and in a sandbox when you can play adventure in a moon rocket, or a submarine, or a giant spider, or an enormous snail, or a Trojan Horse, or a whale, or an ant, or a princess’ castle? Fantasy is infinite, and children will certainly forget all about Google and Youtube once they’ve experienced the worlds MONSTRUM creates.

Check out the unique playgrounds and some information about MONSTRUM’s individual inspirations below.

Back in 1800-something, when Brumleby (a very early model of social housing in Copenhagen) was located in the countryside, there was a dairy and a slaughterhouse on its premises. The idea of the playground is to recreate a piece of the old Brumleby. The Brumleby playground had to be attractive for adults, fun to play on for little ones, and, preferably, remind us of the fantastic history of Brumleby.
We query computers for answers dozens of times each day, and the search results ultimately rob us of opportunities to wonder. It is important to wonder! Kids need opportunities to experience mystery and adventure in real-world environments so they can spend time wondering, exploring, and exercising their brain muscles. Booooooom asks: How can we provide opportunities for kids to make real-life discoveries on their own instead of Googling and Youtubing everything? MONSTRUM answers: Children spend more and more time in front of the computer and less time in the busy streets of urban environments. This is certainly not due to their needs, but to a lack of room for children in these spaces. MONSTRUM creates magical playgrounds that provide a reason for children to leave the house and a safe environment in which they can explore and wonder. MONSTRUM was founded in 2003, and since then its team of artists, designers and skilled builders have been creating playgrounds where more than just physical activities and play evolve; the visual story that informs the spaces allows fantasies to thrive.   MONSTRUM believes that playground design should be a reflection of the world surrounding us. 
They see the world as a place full of color and joy. They meet boys that like pink and girls who like climbing trees. Why only play on a swing and in a sandbox when you can play adventure in a moon rocket, or a submarine, or a giant spider, or an enormous snail, or a Trojan Horse, or a whale, or an ant, or a princess’ castle? Fantasy is infinite, and children will certainly forget all about Google and Youtube once they’ve experienced the worlds MONSTRUM creates. Check out the unique playgrounds and some information about MONSTRUM’s individual inspirations below. [caption id="" align="alignnone" width="768"] Back in 1800-something, when Brumleby (a very early model of social housing in Copenhagen) was located in the countryside, there was a dairy and a slaughterhouse on its premises. The idea of the playground is to recreate a piece of the old Brumleby. The Brumleby playground had to be attractive for adults, fun to play on for little ones, and, preferably, remind us of the fantastic history of Brumleby.[/caption] [caption id="attachment_3826" align="alignleft" width="720"] The playground is built based on five of Copenhagen’s most famous towers: Town Hall Tower, Our Savior’s Church, Round Tower, The Marble Church and The Stock Exchange Tower. The towers are part of a motor challenging playground. Among other things, it uses technology that provides for high physical activity.  [/caption] [caption id="attachment_3829" align="alignleft" width="720"] The sperm whale has been the focal point of many exciting stories throughout time, beginning with Jonah and the Whale including Moby Dick and Pinocchio. On this playground, you can make up your own stories about the sperm whale, while at the same time getting an impression of its physical form.  [/caption] [caption id="attachment_3830" align="alignleft" width="720"] The idea for the playground was developed in collaboration with the housing “Kongevænget”. Henrik Jørgensen Landscape was responsible for the overall renovation of the public areas surrounding the housing complex. For the association-provided target group of 5-14 year olds, we designed an adventure playground that includes a giant spider making its way across the forest floor.[/caption] [caption id="attachment_3849" align="alignleft" width="720"] The submarine that has just resurfaced here represents the joyful play of the schoolyard. The wave laps onto the foredeck in large, soft shapes that are fun to run across and provide space for many children.  [/caption]  
The playground is built based on five of Copenhagen’s most famous towers: Town Hall Tower, Our Savior’s Church, Round Tower, The Marble Church and The Stock Exchange Tower. The towers are part of a motor challenging playground. Among other things, it uses technology that provides for high physical activity. 

The sperm whale has been the focal point of many exciting stories throughout time, beginning with Jonah and the Whale including Moby Dick and Pinocchio. On this playground, you can make up your own stories about the sperm whale, while at the same time getting an impression of its physical form. 

The idea for the playground was developed in collaboration with the housing “Kongevænget”. Henrik Jørgensen Landscape was responsible for the overall renovation of the public areas surrounding the housing complex. For the association-provided target group of 5-14 year olds, we designed an adventure playground that includes a giant spider making its way across the forest floor.
The submarine that has just resurfaced here represents the joyful play of the schoolyard. The wave laps onto the foredeck in large, soft shapes that are fun to run across and provide space for many children.